BCRY 5 Exporter is a fully asset transfer pipeline from Blender to CryEngine.
Fully Shading Exporting
What you see in Blender, What you get for CryEngine about Surface Normals.
Multiple Animation Exporting
Both characters and geometries, you can export multiple animation with a few click.
You can set skeleton physics and IK limits with Physicalize Skeleton tool.
Now, you can use CryEngine SDK Animations with your custom skins.
You may export your materials with textures and colors at anytime.
Level of Details
Generate LODs tool creates LODs instead of you.
BCRY supports custom normals to save normal map slot.
Interactive UDP System
With Interactive UDP System you may easily set UDPs for your meshes.
With VCloth V2, you can add to your character simulating clothes.